Dungeon Progress
Dungeons reset once you leave or complete them.
When re-entering a dungeon. you will start over from the first battle.
Stats and Conditions Persist
While in a dungeon, your party's HP, certain debuffs (Poison, Petrify, Silence, and Blind) and ability uses persist from battle to battle.
*Debuffs other than the four listed are removed at the end of each battle.
Healing Up
Use abilities during battle to recover HP and remove debuffs.
Alternately, you spend Mythril or Gems to fully recover HP, ability uses. and remove debuffs between battles by tapping Camp > Heal.
Dungeon Ranking
Ranks are assigned after a dungeon is completed, according to the number of Chocobo Medals you
received. There are three ranks: Bronze, Silver, and Gold. Achieve Gold rank to master the dungeon.
First Time Rewards
Rewards for completing a dungeon for the first time.
These awards are only given once per dungeon.
Mastery Rewards
Rewards given for mastering a dungeon by achieving gold rank. These rewards are only given once per dungeon.
Dungeons reset once you leave or complete them.
When re-entering a dungeon. you will start over from the first battle.
Stats and Conditions Persist
While in a dungeon, your party's HP, certain debuffs (Poison, Petrify, Silence, and Blind) and ability uses persist from battle to battle.
*Debuffs other than the four listed are removed at the end of each battle.
Healing Up
Use abilities during battle to recover HP and remove debuffs.
Alternately, you spend Mythril or Gems to fully recover HP, ability uses. and remove debuffs between battles by tapping Camp > Heal.
Dungeon Ranking
Ranks are assigned after a dungeon is completed, according to the number of Chocobo Medals you
received. There are three ranks: Bronze, Silver, and Gold. Achieve Gold rank to master the dungeon.
First Time Rewards
Rewards for completing a dungeon for the first time.
These awards are only given once per dungeon.
Mastery Rewards
Rewards given for mastering a dungeon by achieving gold rank. These rewards are only given once per dungeon.
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