Animation Throwdown: The Quest for Cards Tip #1: Basic Card Tips.
The Hammer shows the card's Attack, how much damage it does.
The Heart shows the card's Health, how much damage it can take.
Put cards together to make an awesome combo.
Like chocolate and peanut butter.
Or baby oil and lady wrestlers. Now try it with your cards!
Legendary Cards are the strongest, and show the world you are captain of your own vessel.
Fusion grabs a man's soul from deep within his leins
Don't fight it. Combine cards. Lay waste to your enemies. Never look back
Once your cards are fused, you can keep on upgrading. Win at all costs, muchachu.
Animation Throwdown: The Quest for Cards Tip #2: Deck & Research.
In Research Lab you can research new card combos to use in battle.
Try discovering new combos.
You can research up to two at a time.
In Deck Tab you can edit your deck, change your hero, and upgrade or recycle your cards.
Tap Filter Button to add a filter to help you find your card easier.
Or you can just continue doing things the slow and tedious way, like some kind of idiot.
You want more upgrades? You'll need Power Ups, and you get those by recycling your extra cards.
Animation Throwdown: The Quest Tip for Cards #3: Card Skills.
The Boost skill raises attack power every time you play a combo. Wow. Really? Every time? Every single time? Aye, that be a good boost.
The Leech skill restores health after you attack an opponent. We have no leeches out at sea. We do have scurvy, though. And syphilis.
The Gas skill works like poison, making any card you attack take additional damage every turn. It also smells like me bunk on taco night.
Batten down the hatches! The Sturdy skill blocks incoming damage to the card. Ever go into battle with an un-battened hatch? 'Tis the worst.
The Recover skill restores health every time you play a combo. I could use one of these right now. I've been day-drinking since brunch.
The Cripple skill reduces the attack damage of a random enemy card. I feel like Joe should be the one telling you this.
The Cheer skill increases the attack power of one of your cards. If only someone had cheered for ol‘ Seamus on the little league field...
The Payback skill deals a counter attack when the card is damaged. Revenge is me only mistress. Revenge and Rum... Mostly rum.
The Heal skill restores the health of one of your cards
Before ye say anything, I already tried. and it does not regrow limbs.
The Crazed skill gains attack power after dealing damage. Like a shark who smells blood in the water, or just, you know, like a mean guy.
The Bomb skill deals damage to any cards next to the target. Thar she blows!...Or "he", I'm not going to assign gender to the bomb.
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