Castle Creeps Tip #1: TOWERS.
Towers can be built at any point in a Mission, whether at the start or in the middle of a wave. Tap on an empty Tower Plot to open the Build Tower Menu. You can pick from one of four base Towers to build on each plot.
An Elven Tower that will rain arrows down on nearby creeps.
A Human Tower that uses large cannons to deal damage over a large area.
Positions Dwarf troops on the battlefield to stall the creep advance.
Magical crystals will shoot raw energy at creeps, ignoring armor.
Building Towers costs Elixir and each Tower has a different cost. Be strategic with your Elixir and which Towers you build.
Tower Damage and Repairing Towers
Some particularly powerful Creeps will seek to take out your Towers with powerful attacks. If a Tower is damaged it will not lose effectiveness but it is at risk of being destroyed by subsequent hits. Once a Tower is destroyed its Elixir cannot be salvaged but the Plot can be used again.
If a Tower is only partially damaged you can choose to Repair it with Elixir by tapping on it and selecting the Repair Button. A Tower will always attempt to repair to full health or as close as it can get with the Elixir you have available to you.
As you progress through the game you will gain access to more powerful versions of the base Towers. These can be built by tapping on an existing Tower to open up the Tower Menu, and selecting one of the available options along the top.
If a Tower isn’t well positioned it can be sold to salvage some of the Elixir. Do this by tapping on the Tower and then tapping the Sell Button. Once sold, you can then make use of the Tower Plot to build a different Tower.
Castle Creeps Tip #2: HEROES.
Heroes are powerful solo warriors to help you in levels. They are essentially moving towers capable of stalling creeps while outputting an impressive amount of damage.
Heroes can be moved by first tapping to select them and then tapping anywhere else on the map to move them to their new location.
Different Heroes will be better in different locations. Heroes such as Stonelord are well suited to being in the thick of a group of Infantry where he can heal his allies. Other Heroes such as Eris are best positioned behind Infantry lines and away from the thick of battle, as though she may be incredibly powerful, she’s easily overwhelmed.
Every Hero has a Hero Power. These can be activated by tapping their button at the bottom left of the screen and will only activate if they have a valid target in range of the Hero. Some Hero Powers are capable of immense damage and some are focused on utility or healing. Try different Heroes to see what their Hero Powers are capable of.
Hero Powers will recharge on their own over time. This cooldown can be reduced by upgrading the Hero’s equipment.
Heroes have other Abilities in addition to their Hero Power that will unlock as they are leveled up. These can be passive effects that are ongoing at all times, or quickfire actions that deal or heal damage. Once unlocked, Heroes will use these Abilities automatically whenever they are able to do so.
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