Tower Defense Zone 2 Tip #1: Minigun.
A versatile weapon that can attack both ground and air units. Very useful in many missions.
Tower Defense Zone 2 Tip #2: Sub-Zero.
This turret sprays cold ice, deal a small damage and reduce movement speed of the monsters with it's blast radius. Reduce 30% movement speed.
Tower Defense Zone 2 Tip #3: Disruptor Laser.
This rapid-fire turret can target both ground and air units. It is also useful against fast monsters.
Tower Defense Zone 2 Tip #4: Rocket Launcher.
A turret with high attack range and it can attack both ground and air units. Effective when against mass monster.
Tower Defense Zone 2 Tip #5: Electricshock.
This turret can attack 3 monster at once. It is very useful when against mass ground monster.
Tower Defense Zone 2 Tip #6: Flamethrower.
This turret can deal massive damage to ground units. However it is not very effective when against fast monster.
Tower Defense Zone 2 Tip #7: Sonic Blast.
This turret has high attack and large blast radius. However, it needs more time to reload than others. Can attack both ground and air units.
Tower Defense Zone 2 Tip #8: Missile Launcher.
A powerful turret that shoots 3 non-guided missiles. It is slow to reload but have large blast radius.
Tower Defense Zone 2 Tip #9: Disintegrator Ray.
An upgraded laser turret. It can deal massive damage to both ground and air units.
Tower Defense Zone 2 Tip #10: Toxic Dispenser.
This versatile turret can deal massive damage and slow many monsters at once. Reduce movement speed.
Tower Defense Zone 2 Tip #11: Omega Cannon.
Very powerful turret that shoot guided missiles. It also has very high attack range. It's only weakness is high reload time.
Tower Defense Zone 2 Tip #12: Paralyzer.
This turret can unleash energy waves that will paralyze monsters around it and slow them down. However it cannot inflicts any damage to them. Reduce movement speed.
Tower Defense Zone 2 Tip #13: Enhancer.
A turret that can link itself with 1/1/2/2/3 nearby turrets and increase damage of them by 10/20/30/40/50%.
Tower Defense Zone 2 Tip #14: Ballista.
A turret that only attacks air units and can slow them down in a short duration. Reduce 30% movement speed.
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