Learn these three tips and you'll be ready on what abilities, weapons, towers does ingame.
Wilds: Slice & Dice Tip #1: Abilities.
Abilities are special attacks, shields, buffs, de-buffs and banners that you can use in combat for more effective fighting.
You'll need energy for most abilities.
Energy is a substance used for most abilities.
A player gains energy when attacking enemies with a weapon, or when attacked by enemies.
Energy is lost overtime when not attacking enemies.
- Cryo Grenade: Slows enemies and stuns them for a short period of time.
- EMP Grenade: Disables enemy weapons and towers.
- Fire Boomerang: Throws a boomerang to burn enemies and do double damage when hitting them again
- Immunity: Makes you immune to negative effects and eliminates them.
- Airstrike: Produce an airstrike.
- Banner of Damage: A banner that increases ally damage in an area.
- Banner of Defence: A banner that increases ally defence in an area.
- Banner of Slowdown: A banner that slows enemies in an area.
- Berserk: You will gain speed while dealing and receiving more damage.
- Blink: Immediately relocates you to another place a short distance away.
- Charge: Makes a sudden dash forward, damages and stuns an enemy he runs into.
- Corrosion Grenade: Increases the damage dealt to enemies and weakens their attacks.
- Flame Grenade: Cause fire damage and sets the ground on fire for a period of time.
- Haste: Increases the speed of you and your nearby allies.
- Heal: Provides healing to you and your nearby allies.
- Invisibility: Makes you invisible.
- Poison Grenade: Poisons enemies. The poison intoxicates nearby allies of the infected enemy.
- Power: Increases weapon damage for you and nearby allies.
- Reflect Damage: Creates an energy shield that reflects a portion of incoming damage back to the attacker.
- Shield: Creates an energy shield that absorbs a portion of incoming damage.
- Stun: Throws back and stuns enemies.
- Stun Grenade: Stun enemies.
- Teleport to Base: Teleports you back to the base.
- Wall: Creates a wall that blocks the way.
- Warp Grenade: Creates a singularity that absorbs all nearby objects.
Wilds: Slice & Dice Tip #2: Weapons.
Calibration of Weapons.
You can improve weapons in the Armory. Choose the weapon that you would like to improve, and then click the "Calibrate" Button.
- Healing Gun: Healing Allies.
- Tesla Gun: Causes great damage to buildings and mechanical units. Slows your movement Speed when equipped
- Flamethrower: Causes great aerial damage at a short distance. Sets enemies on fire. Slows your movement speed when equipped.
- Machine Gun: Causes great damage at a medium distance. Slows your movement speed when equipped.
- Rocket launcher: Cause medium aerial damage at a long distance. Slows your movement speed when equipped.
- Shotgun: Causes great damage at a short distance.
- SMG: Causes medium damage at a long distance.
- Sword: Causes great damage to multiple targets at a short distance.
Weapon Perks
You can insert temporary weapon perks into your weapon. Weapon perks are basically different elemental effects.
- Bleeding: Bullets and stabs can cause bleeding.
- Corrosion: Bullets and stabs can cause infection. Enemies receive more damage while infected.
- Critical Damage: Bullets and stabs can cause critical damage.
- Explosion: Bullets and stabs can cause an explosion.
- Fire: Bullets and stabs can set enemies on fire.
- Freeze: Bullets and stabs can freeze enemies.
- Kickback: Bullets and stabs can throw enemies back.
- Poison: Bullets and stabs can poison enemies.
- Stun: Bullets and stabs can stun enemies.
- Vampirism: Bullets and stabs can steal life from the enemy and give it to you.
Wilds: Slice & Dice Tip #3: Towers.
Towers can be purchased with gold and constructed on ally-owned territory.
- Antiair Tower: Attacks one air target. 20 gold.
- Flame Tower: Attacks several ground targets. Sets enemies on fire. Causes more damage to biological enemies. 36 gold.
- Machine Gun Tower: Attacks one ground target. 20 gold.
- Rocket Tower: Attacks both ground and air targets. Causes areal damage. 54 gold.
- Tesla Tower: Attacks several ground targets. Cause more damage to mechanical units. 42 gold.
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